Change in Projects

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I’ve decided to put my warcraft 3 map on hold in the meantime so that I can work on a couple of the ideas I mentioned on a previous post. More specifically, I’m going to make a start on the Unity exploration game idea (till I think of a better name, I’ll call it Lost Isles) while I think about what to do with RPG Maker. Continue reading

On My Mind

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Now that the WINZ stuff is mostly ready, all I can do now is wait until the day of the appointment (about a week from now). In the meantime I can job hunt (did that yesterday, didn’t find much) & go back to playing/designing/writing stuff about games & dreams. Yay.

Anyway, I have a mixed bag of things to share (ideas mostly). Continue reading

Three Moons – Mainland Problem

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Mainland Draft 2

Mainland Draft 2

I’ve encounter another snag, this time with the last two map designs for Three Moons. Looking at the above image, assuming you can decipher what colour means what, there’s nothing apparently wrong with it in my eyes, in fact I quite like how it turned out. However, once I add it to the overall map design the problem becomes more apparent. Continue reading

Three Moons – Isles Initial Design & Hero Tavern

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Here’s my current design of the Isles region, although due to the overcompensation of the Misc area I mentioned last week I plan on expanding & altering this area a bit. Simply put, I want to keep the proportions I originally had between the Mainland & Isles about the same (12:9 to 16:12 areas of interest).

Isles First Draft

Isles First Draft

Continue reading