Design! All or Nothing.

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Yay, something not depressing!

To open up my job options, I have decided to study design! Given where my creative interests lie, & the kind of things I enjoy, it’s almost embarrassing that I didn’t pursue this earlier (though really I didn’t think returning to study was a viable option, particularly in something more artistic).

Next year I plan on returning to Polytechnic to at least do the first year of the Bachelor in Communication Design. Yesterday I talked with the administrator about this & she said I could instead do a ‘graduate diploma’ (I think) since I’m a Bachelor of IT graduate. This means I could skip to the final year if I so choose to. At this point I’m still unsure what to specialize in so doing the first year will at least give me an idea of where I want to go. It does help that I already did a design paper as part of my BIT.

However, I need to apply by November 30th to have a good chance of getting in, & I need to come up with a portfolio showcasing my current design abilities. I’ll also need to sort out my student loan. That gives me about six weeks to prove that I’m ready to do this. Continue reading

Another Video + Update

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Hello, got another video to share. This is a talk about the modern cultural role of games & how they could be done better. It voices many of the concerns I’ve been having about games today & made me realize who the audience of games may actually be (it also made me realize some games could be a sort of modern ‘drop-in centre’ for fringe elements of society). It is another 30 minute video (I like long videos) so set aside time if you want to watch it.


This also gives me the excuse to give a quick update (wow its been months since I did this): Continue reading

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Hello, a blog post I’ve been working on is taking longer then I thought.

I’m onto my fourth draft now as I’ve probably become too obsessed with this personal topic. My thoughts about it keep evolving & my mood keeps shifting on a daily basis, which in turn feeds into what I’m writing. It’s difficult for me to reach a good genuine conclusion (which, given the topic, is very unsettling).

Anyway, I realized I had this 30 minute video saved that I intended on sharing some time after the above post. Since that’s going to take a while, here’s the video.


I love Thief: The Dark Project. It is one of my all time favourite games & this video does a good job of explaining why it deserves praise, even today. There’s a lot of good design advice to take from this game & video. It also makes some good criticisms of AAA video games today.

I may go play Thief 2: The Metal Age or check out The Dark Mod now.

Farewell.