Hello, I’ve been changing the numbers around to better suit my new character attributes.
With these changes, balancing character attributes has become more like a sudoku puzzle. I’ve probably spent most of the time just swapping numbers around to see if the rows & columns add up the right way, whilst trying to keep what I like. Having said that, I feel I’ve come up with something better than the first iteration.
The way it is with the new attributes:
- Warrior: Good strength & endurance, average craft & agility, poor focusĀ & aura
- Mage: Good focus & aura, average endurance & craft, poor agility & strength
- Agent: Good craft & agility, average strength & focus, poor aura & endurance
- Cleric: Good aura & endurance, average strength & agility, poor focus & craft