Three Moons – Units

Page

Bosses

Heroes

Note #1: To help make this page shorter I’ve left out the unit variations, which are the same as those found in vanilla Warcraft 3. Its safe to assume that all variations of a unit will be appearing where listed.

Note #2: Yes, I’m pretty much throwing in as many units as I can find in Warcraft 3 simply because it makes encounters less predictable. I don’t plan on making my future maps a kitchen sink full of everything.

Aligned

Units of a different alignment to the player cost double

The Kingdoms – can be hired at Tavern

  • Militia
  • Footman
  • Rifleman
  • Knight
  • Mortar Team
  • Archer (blood elf)

The Wildlands – can be hired at Voodoo Lounge

  • Grunt
  • Headhunter
  • Raider
  • Shaman
  • Witch Doctor
  • Warlock

The Dominion – can be hired at Temple of the Damned

  • Priest
  • Sorceress
  • Spell Breaker
  • Dominion Soldier (Blood Elf Lieutenant)
  • Acolyte/Fallen Priest
  • Necromancer

The Dynasties – can be hired at Hunter’s Hall

  • Sentry
  • Archer (night elf)
  • Huntress
  • Druid of the Talon
  • Druid of the Claw
  • Agent (non-Hero Warden)

Unaligned

City

  • Battle Golem
  • Footman
  • Knight
  • Rifleman
  • Spell Breaker

Mercenary Camp – can be hired

  • Bandit
  • Rogue Wizard

Arcane Sanctum – can be hired

  • Chaplain
  • Hydromancer
  • Rock Golem

Workshop – can be hired

  • Battle Golem
  • Wagon – can hold items
  • Flying Machine
  • Siege Engine

Marketplace

  • Pack Horse – can hold items

Shipyard

  • Transport Ship
  • Battleship

Creeps

Mainland

  • Arachnathid
  • Bandit
  • Black/Blue/Bronze/Green/Red Dragon
  • Centaur
  • Flying Machine
  • Forest Troll
  • Footman
  • Furbolg
  • Gnoll
  • Knight
  • Kobold
  • Lightning Lizard
  • Mortar Team
  • Ogre
  • Quillboar/Razormane
  • Rifleman
  • Rock Golem
  • Rogue Wizard
  • Sasquatch
  • Satyr
  • Skeletal Orc
  • Skeleton
  • Spider
  • Stormreaver
  • Wildkin
  • Wolf

Isles

  • Arachnathid
  • Bandit
  • Battle/Rock Golem
  • Black/Blue/Bronze/Green/Red Dragon
  • Crab
  • Doom Guard
  • Fallen Priest
  • Felbeast
  • Felguard
  • Gnoll
  • Infernal
  • Kobold
  • Lightning Lizard/Salamander
  • Makrura
  • Murloc/Mur’gul
  • Ogre
  • Reef/Water Elemental
  • Rogue Wizard
  • Sasquatch
  • Sea Giant
  • Sea Turtle
  • Skeletal Orc
  • Skeleton
  • Spider
  • Stormreaver
  • Succubus
  • Wolf

City

  • Spider

Corrupt Forest

  • Bandit
  • Black/Green Dragon
  • Centaur
  • Corrupt Treant
  • Corrupt Ancient of War
  • Corrupt Ancient Protector
  • Dark Troll
  • Forest Troll
  • Furbolg/Pandaren
  • Gnoll
  • Jungle Stalker/Sasquatch
  • Kobold
  • Magnataur
  • Satyr
  • Spider
  • Stormreaver
  • Water Elemental
  • Wildkin
  • Wolf
  • Corrupt Tree of Eternity (Region Boss)

Crypt

  • Arachnathid
  • Banshee
  • Kobold
  • Nerubian
  • Revenant
  • Rock Golem
  • Skeletal Orc
  • Skeleton
  • Sludge
  • Spider
  • Crypt Lord (Region Boss)

Highlands

  • Arachnathid
  • Bandit
  • Black/Blue/Bronze
  • Centaur
  • Gnoll
  • Harpy
  • Ice Troll
  • Kobold
  • Lightning Lizard
  • Mammoth
  • Ogre
  • Polar Bear
  • Poler Furbolg
  • Quillboar/Razormane
  • Rock Golem
  • Sasquatch/Wendigo
  • Spider
  • Stormreaver
  • Tuskarr
  • Wolf
  • Tauren Chieftain (Region Boss)

Ziggurat

  • Banshee
  • Battle/Flesh/Rock Golem
  • Doom Guard
  • Faceless One/Unbroken
  • Fallen Priest
  • Felbeast
  • Felguard
  • Hydra
  • Infernal
  • Infernal Contraption
  • Revenant
  • Rogue Wizard
  • Skeletal Orc
  • Skeleton
  • Sludge
  • Spider
  • Succubus
  • Voidwalker
  • Lich (Region Boss)

Outland

  • Black/Blue/Bronze/Green/Nether/Red Dragon
  • Blue Dragonspawn
  • Doom Guard
  • Draenei
  • Eredar
  • Faceless One/Unbroken
  • Felbeast
  • Felguard
  • Hydra
  • Infernal
  • Infernal Contraption
  • Lightning Lizard/Salamander
  • Sludge
  • Succubus
  • Voidwalker
  • Forgotten One (Region Boss)
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