September Life Update – Game Time

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Hello, I thought I’d end up writing about the uncertainty of my job as my contract ended yesterday, but now I have good news. For those who haven’t kept up with my work situation, or forgot, I’d advise reading July & August before reading the next part.

My boss has presented his case about the future & value of my team (& my own role) to his own boss &, from what I can tell, he has no problem with me going part-time. Now we’re just waiting for those above him to approve. This could take a while since apparently there’s a backlog of matters they must see to first.

In the meantime, he has given me a 3 month extension on a part-time basis. I haven’t received any actual paperwork for this yet, but it’s agreed between us that my standard days for the rest of this year starting next week are Tuesday, Wednesday, & Thursday; with days changing to suit the needs of the team as they arise.

So yep, it’s kinda official now – I’m no longer working full-time. Yeays!! Continue reading

April Update – D&D World Building

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Hello, I’m still around.

I’ve taken this past week off from work so I’ve been able to just relax at home. It’s given me the chance to refresh things: change my bed, get new clothes, shave, etc. Though probably the main thing I’ve been doing over the past while is trying to create a D&D campaign setting.

I’ll just say right now that it’s a “homage” (er, blatant rip-off) of the fantasy I’ve grown up with & enjoyed. With standard D&D lore as the baseline, I’m taking elements primarily from Heroes of Might & Magic, Warhammer Fantasy, Warcraft, The Elder Scrolls, & more; with names, items, etc taken from Magic: The Gathering, Heretic & Hexen, Lords of Magic, Diablo, & other media. It’s essentially a kitchen sink full of high fantasy, which allows the players to be whatever they want to be (this is the one campaign where I’m taking this approach by the way, I plan on being more original/restrictive in future campaigns).

Is this copyright infringement? Probably, but I’m only doing this with my friends & it’s just for fun.

I am of course adding my own flavour to the setting, things like:

  • No explicit “good & evil”, only perspectives, beliefs, & cultural values. That means creatures like goblins & orcs aren’t just pillaging & destroying “cause they’re evil”, it’s part of how they survive in the world. It also makes entities like angels & demons more interesting since these are meant to be the living essence of such moral forces.
  • Deities are ambiguous & every faction has their own idea of what the gods are; no universal pantheon. Clerics & the like are functionally the same but their powers come more from faith in the domain & ideals themselves; they’re the ultimate examples of the “power of belief”.

I started this thinking that I’d create the world in a simplistic manner; I won’t worry about things makings sense or there being consistent logic, this is fantasy for fantasy sake. Though as I’ve dug into this & added more & more, I realize just how much work I need to do. Continue reading