Failing at Prototyping

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Hi, it’s been a while since I did something about a game project. I confess I haven’t really been working on anything in over month; the break/moving made me very lazy :P. But now I have some things I’d like to try out.

Yesterday I wanted to try creating a couple of prototypes but just trying to get one idea setup somehow took all afternoon & I still wasn’t able to play it :(. I did this using components from boardgames I have & anything else that works.

First I should explain what the idea was that took so long. You play as an ‘alien critter’ in a randomized subterranean world inhabited by other critters. Gameplay would comprise of skittering & digging your way through the world, eating resources, & fight various types of critters, each with their abilities you can earn by eating enough of them. Every critter has a single hit point, including you, & you’ll need to lay eggs to respawn when you die. Depending on how well I make this, I may include other features like growing resources in crops & spawning allies via eggs. Continue reading