Charting Game Concepts (WIP)

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I’ve been using diagramming software to make a start on flowcharting both of my projects & creating wireframes for Lost Isles. With Lost Isles, the flowchart so far only maps most of the pre-game stuff (menu navigation, etc) but will also include the in-game play cycle. For The Spirit Child I’ve focused more on the story side of things (only the first portion so far). I’ve made pages for each of these, which are found at their corresponding project pages. Continue reading