Lost Isles: Characters

Page

Statistics

  • Attack – base damage dealt to a target
  • Health
  • Toughness – damage removed when hit by an attacker
  • Evasion – chance of an attacker missing
  • Speed – how soon actions is executed
  • Initiative – chance of moving a random map space

Traits

  • Absorber “_” = gains “_” health from target on hit
  • Arcane
  • Barrier/Shielded = shield must to destroyed before
  • Blink/Fast/Flash/Haste = attack can only be reduced by target with same attribute
  • Bomb = deal damage to all on death
  • Chain Strike = excess damage dealt to one target is applied to another target
  • Defender = cannot attack
  • Doomer = if not killed within # rounds, all attackers are killed
  • Double Strike =    attack twice per round
  • Fear “_” = cannot attack “_”
  • Flyer = can only be hit by Flyers & Shooters
  • Hate/Seek “_” = will always attack “_” if present
  • “_” Immunity = “_” has no affect
  • Morpher/Shifter/Transformer = can change into another creature
  • Shooter = can hit flyer
  • Spectral = can only be hit by Spectral or Arcane
  • Regenerator = regain life each round
  • Venomous = after hit, target will lose a life per round
  • Vorpal = always kill on hit

 

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