Hello, I decided to make the most stupidly simple top-down shooter I could think of.
You play as a white cube in a small room. You can’t move but you can aim & shoot a green projectile using your mouse. Very soon red cubes spawn in & quickly charge you; when they touch you its game over. That’s pretty much it.
I started this last weekend with the intent of making it in an afternoon though I wasn’t able to finish until today. Software development is never as simple as you think it is.
I mainly did this just to prove to myself that I still got it – that I can make games even if they’re stupidly simple. I also wanted to get a more realistic idea of just what I can do in a weekend. The idea of making tiny games on a weekly basis has been floating around my head for while, though I think this might be a bit much for me. I might try monthly goals instead.
I’m realizing now that maybe this is the better way to start out making games. Instead of having large projects, just make prototypes focusing on a single mechanic or idea. It allows you to try things out rather quickly & you can use them as stepping stones towards larger projects.
Please let me know if there’s any issues downloading or playing this game; I literally built this a couple hours before posting this (also thank you for trying it out if you do).