Turns out the VX Ace tutorials are incomplete, & the last two tutorials are largely theoretical – focusing on events. What I’m thinking is, rather than leave it unfinished, I’m going to try & complete it based on the material & designs featured.
- All areas
- All player characters
- All equipment & items
- All enemies, encountered based on geography
- Some semblance of story + dialogue
- Tweak & balance all enemies
I’ve already setup a mini intro sequence of the first two player characters meeting + a couple other minor events. Hoping to have it all uploaded about a week from now.